Archive for the ‘White Wolf’ Category

“Hunter the Reckoning,” White Wolf Games

Monday, June 19th, 2006

Pros: Fantastic concepts
Cons: Schizophrenic execution; poor editing
Rating: 3.5 out of 5
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“Gurahl,” White Wolf Games

Monday, June 19th, 2006

Pros: Rich in legendry and folklore
Cons: A bit too Apocalypse-focused
Rating: 4 out of 5
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“Ghouls: Fatal Addiction,” White Wolf Games

Sunday, June 18th, 2006

Pros: Plenty of handy information
Cons: Tough to reference quickly during game-play; tries too hard to be “bad”
Rating: 3 out of 5
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“The Orphans’ Survival Guide,” White Wolf Games

Saturday, June 17th, 2006

Pros: Necessary information if you want to have an orphan mage in your chronicle
Cons: Shtick is waaaaay overdone! Minor case of multiple personality disorder
Rating: 3 out of 5
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“Nuwisha,” for Werewolf; James A. Moore, White Wolf Games

Friday, June 16th, 2006

Pros: Absolutely gorgeous
Cons: Not so many rules crunchies
Rating: 5 out of 5
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“Renegades,” for Wraith; White Wolf Games

Friday, June 16th, 2006

Pros: Good fiction; customization material; character creation ideas; legendary Renegades
Cons: History too biased; artwork; structure of Renegade society; a case of multiple personality disorder
Rating: 3 out of 5
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“Technocracy Assembled I,” White Wolf Games

Friday, June 16th, 2006

Pros: One good book
Cons: One bad book
Rating: 3 out of 5
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