Pros: Tense, action-filled adventure with plenty of twists and inventive assassinations; interesting new characters introduced into the series
Cons: Too much explaining; cartoonish villains; insufficient romantic chemistry
Rating: 3 out of 5
Review book courtesy of Penguin Group
The GhostWalkers seem to have an unknown ally on their side—several informants and pawns working for Whitney, their worst enemy, have died in mysterious “accidents”. A slip and fall; a car crash; a fatal anaphylactic reaction. The only thing these incidents have in common is Sheila, the go-between Whitney sends to pay off his informants, and the fact that each person’s payoff has disappeared from the scene within moments of the death. Sheila fears that one more slip-up and Whitney will blame her.
A new mission is about to be handed down to the GhostWalkers—one that will ultimately sacrifice one of their own, Sam Johnson, so that Whitney can get his hands on a rare component for a weapon he’s building. Only the presence of a traitor among those few who know about them could explain what’s going on.
The GhostWalkers want a spy satellite to help keep them informed and safe. There’s only one company that makes the best of the best in the satellite industry: Samurai Telecommunications. And the three people who run the company—two men, one woman, all adopted by the same man—insist on personally meeting anyone who buys their satellites. This means they’ll be entering the GhostWalkers’ sanctuary at a time when the GhostWalkers fear that Whitney would do anything to kidnap the several children within the compound.