A Few Quick, Fluffy Guidelines of Gamemastering

First published 5/2/2001; last edited 12/15/2004

I've written all sorts of articles on gamemastering (GMing), and they can take a long time to read through. Some articles are useful in general, while others are useful under specific circumstances. Here's a quick list of those things that I consider the most important points to remember. It'll probably give you some idea of what my particular roleplaying biases are, as well, if you haven't read any of the other articles yet:

Do...

Don't...