One of my favorite resources for fleshing out a character (for both writing & roleplaying) is the vast wealth of portraiture found online. I created a DeviantArt account largely so that I could start collecting DA character portraiture in a…
One of my favorite resources for fleshing out a character (for both writing & roleplaying) is the vast wealth of portraiture found online. I created a DeviantArt account largely so that I could start collecting DA character portraiture in a…
I think we’ve come up with a decision for approaching that possible moving quandary. We’re going to work on the house to get it ship-shape for putting on the market, which gives us time to make sure this is what…
Last week I wrote an entry in my Epiphanies blog (it’s a place for posting writers’ exercises and such for people to play with) that explored my grandfather’s history just a tiny bit. He’s one of those people who has…
I found the new Massively MMO news rag via Plaguelands. It’s kind of like a news rag on too much coffee, but that’s okay. Drop by often, check out their news posts on your favorite games, and enter all the…
I have an idea I wanted to bounce off you: a collaborative RPG campaign world development system. If you have $.02 you’d like to throw in, or if you just want to pretend you’re a big shot Vice President of Product Development who hears pitches and shoots them down with biting sarcasm and a savvy understanding of the marketplace, read on…
First, I should note that the new review for the day is of Greg Bear’s “Dead Lines”. And now, on to the latest rewrite of a more-than-a-year-old Warcraft post. Most of my major pet peeves with respect to World of…